Camera tracking and first bugfix

Progress is going quicker now, now that all the building blocks are in place. With the component based approach, getting different behaviors by applying carefully new logic that was just written becomes very easy. For instance:

Animated gif showing camera tracking of moving player vehicle and minimap support - collisions not working yet

Added a tracking component to get game objects tracking each other

Apply it to the cameras, and you get a basic third person view working and a minimap!

Now the question is how to add collision handling…

Time spent for this Time spent so far
8 h 33 h

See also