Adding movements, getting first bugs

Now I can start working on the engine itself!

Animated gif showing moving player vehicle and spawned enemies - Movement, no camera tracking, broken mini map

Added support for player vehicle movement and "enemy" models, but cameras don't follow and minimap camera is now broken

One step forward, two steps backwards...

It does feel good to start seeing stuff move around. The broken rendering on the minimap is strange but I haven’t looked at it yet, so probably nothing to be worried about?

Time spent for this Time spent so far
5 h 25 h

See also